﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Experiments2D.Bublz
{
    class Board2DManager
    {
        List<Board2D> m_boardList;
        public List<Board2D> Boards
        {
            get { return m_boardList; }
        }

        public Board2DManager()
        {
            m_boardList = new List<Board2D>();
        }

        public void Update (GameTime time)
        {
            for (int i = 0; i < m_boardList.Count; i++)
            {
                m_boardList[i].Update(time);
            }
        }
    }
}
